Ethereal Orb
Some magic servants, after gathering enough power, can become an orb of arcane energy. These orbs are light, but very dense, and are difficult to shatter or destroy. They can heal nearby allies and bind parts of themselves as bolts of unstable energy.
Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.
Information
Advances from: | Wisp |
Advances to: | |
Cost: | 24 |
HP: | 33 |
Movement: | 6 |
XP: | 50 |
Level: | 1 |
Alignment: | neutral |
ID | Ethereal Orb |
Abilities: | cures, heals +8 |
Attacks (damage - count)
ethereal wave ranged | 7 - 3 arcane |
Resistances
blade | 30% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 30% | fire | 0% | |||
cold | 30% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |